AI Insights · Timothy · October 2024
Top 5 2D Cartoon Games on iOS in Panama: Q3 2024 Performance
Explore the performance trends of top 2D cartoon games on iOS in Panama for Q3 2024, including downloads, revenue, and active users.
In the third quarter of 2024, the iOS platform in Panama saw intriguing trends among the top 2D cartoon games. Here's a closer look at the performance of these popular apps, based on data from Sensor Tower.
Offline Games - No Wifi Games showed a mixed pattern in revenue, starting the quarter with a modest $2K and experiencing fluctuations, peaking at approximately $38K in the final week of September. Downloads began strongly at 1K but gradually declined over the quarter, ending at around 689. The weekly active users, however, presented a notable upward trajectory, increasing from 1.8K in July to an impressive 3.8K by the end of September.
Among Us! from InnerSloth LLC maintained a steady revenue flow. The app started with $110K and saw a slight dip and rise throughout the quarter, concluding at about $78K. The download numbers hovered around 700 each week, with a peak of 899 in mid-September. The weekly active users demonstrated stability, rising from 1.8K to a peak of 2.1K mid-quarter, before settling at 1.9K.
Candy Crush Saga by King continued to dominate the revenue charts, starting at $2.8M and peaking at $3.5M in August before slightly declining to $2.7M by the end of September. Downloads maintained a consistent range around 600 to 800 weekly, with a peak of 843 in mid-September. The game engaged a large active user base, consistently increasing from 7.5K to 8.2K over the quarter.
UNO!™ from Mattel163 Limited experienced varied revenue trends, with an early peak at $181K in July and a significant rise to $246K by the end of September. Downloads fluctuated, with a notable high of 588 in late July, settling at around 445 by the quarter's end. The weekly active users saw a rise to 2.8K in July, with a slight decline to 2.7K by September.
Royal Match by Dream Games showed strong revenue generation, starting at $2.1M, peaking at $2.7M in early July, and ending at $2M. Downloads showed an upward trend, peaking at 626 in the last week of September. The weekly active users consistently increased, starting at 6K and reaching a high of 7.4K by the end of the quarter.
These trends provide a snapshot of the competitive landscape among 2D cartoon games on iOS in Panama. For more insights and detailed analytics, visit Sensor Tower.